UX / UI Design

Oculus (now Meta)

Using VR to tell stories from global humanitarian organizations.

VR for Good, an initiative started by Facebook Oculus (now Meta), is designed to support content creators, impact innovators, and inspire partners who see virtual reality as a way to make the world a better place. David Mascarina helped design the user experience and user interface for the newly created initiative.

I collaborated with the Oculus and Facebook teams to design a user experience that felt native to the company’s look and feel. High-fidelity wireframes mapped Oculus content across mobile, tablet, and desktop, and mocked pages built from existing pilot content gave developers a clear path from design to build. The result: VR for Good integrated seamlessly into the rest of the Oculus website.

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